Monday, June 1, 2009

6/2/09 Arrival - Soma Bringer DS - $49.99

Price - $49.99
Release Date: 2/28/2008
UPC: 4902370516401
Genre: RPG
Company: Nintendo
Version: Japan
-from wiki-
Soma Bringer is a video game software developed by Monolith Soft and published by Nintendo for the Nintendo DS. It was released in Japan on February 28, 2008, while there has been no word as to whether or not that it will be released anywhere else.

  • The player's party consists of three members. Combat is in real time and takes place on the same map as exploration (a similar combat system to Secret of Mana, although magical attacks are also in real-time).
  • Each class has its own limitations on what weapons can be equipped. At the start of the game you will pick one of those weapon specialities to start with, which determines your starting equipment. Each weapon speciality has its own skills that can be learned. They are divided into ranks, and once you reach the required rank in that class, you will be able to learn the skills in that rank for the weapon specialities available to that class. As you level up in the game you will gain AP (Ability Points), and you will use these points to learn and enhance the skills available to you. It only takes 1 point to learn a skill, but the more points you put into a skill, the more effective it is. Each skill has a maximum of 20 levels. The different weapon specialities are One-handed Weapons, Two-handed Weapons, Dual Wielding, Spears, Bows, Guns, Hand-to-hand, Two-handed Polearms, and Staves.
  • Besides gaining AP as you level up, you also gain CP (Character Points), which can be used to increase the character's four base statistics. These base statistics determine the strength of physical and magical attacks, as well as maximum HP/SP, defensive power and so on. The statistics that can be boosted are Strength, Magic, Health and Skillfulness. Stats are maxed at 255, life and SP at 9999, attack speed at 170%, run speed at 180%. Any equipment that has extra stats does not go over 255. You will lose out if you put 255 in that stat and are wearing an item that adds +10 to the stat as an example.

6/2/09 Restock - Tales of Hearts (CG Movie Edition)

Price - $59.99
Release Date: 12/11/2008
UPC: 4582224496853
Genre: RPG
Company: Namco Bandai Games
Version: Japan
-from wiki-
Tales of Hearts is the eleventh mothership title in the Tales series exclusively for the Nintendo DS, which was released on December 18, 2008 in Japan. Tales of Hearts' characteristic genre name is To Meet With Hearts RPG. The producer is Hideo Baba, the director is Kazuhisa Oomi, the Scenario Writer is Naoki Yamamoto, and series veterans Mutsumi Inomata and Motoi Sakuraba are the character's designer and composer, respectively. The game uses 2D sprites, 3D backgrounds, and is the first entry in the series to use CG for the characters in event movies. The theme song, "Eien no Ashita", "Eternal Tomorrow" is performed by Deen, who previously performed Tales of Destiny's theme song. The game is available in two versions: one using animation, produced by Production I.G., and the other using CG, produced by Shirogumi.
  • Out of battle, Tales of Hearts has similar gameplay to other titles in the series. The player visits various towns throughout the game, in which they can talk to various NPCs, buy items, and progress the story. The player also goes to dungeons, which contain various enemies, treasures, and puzzles, in which the Sorcerer's Ring, a recurring item in the series, may play a part in solving.
  • After battles, the player acquires gald to buy various things, and experience points, which goes toward leveling up the party. When traveling between towns and dungeons, the player travels through the field map, which contains no enemies.
  • While on the field map the player may go through "field dungeons", which do contain enemies. In both dungeons and field dungeons, enemies are visible, and can be engaged in battle when touched.
  • By going to accessory shops, the player can make different accessories through materials found throughout the game, all with different effects or benefits. Accessories can also be reverted back into the materials used to create it for other uses.

6/2/09 Arrival - Nostalgia no Kaze DS - $59.99

Price - $59.99
Release Date: 11/05/2008
UPC: 4960677120080
Genre: Puzzle
Company: Tecmo
Version: Japan
-from wiki-
Nostalgia, originally released in Japan as Nostalgio no Kaze, is a role-playing video game developed by Red Entertainment and Matrix Software for the Nintendo DS handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a September 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed Square Enix's Nintendo DS versions of Final Fantasy III and Final Fantasy IV.

  • Taking place in an alternate reality steampunk version of the 19th Century, the game follows Eddie, a London boy and son of a great adventurer as he and his friends travel the world in an airship in search of his missing father. The game will feature both standard turn-based combat and aerial battles between the player's customizable airship, the Maverick, and enemy airships. The player's party, consisting of Eddie, the street urchin Pad, a witch named Melody and the mysterious Feona were shown in early trailers to be traveling to such places as New York City, Cairo, Tokyo, Northern Europe and South America.
  • Nostalgia is a traditional console role-playing game featuring three-dimensional characters and environments. Players control a young London boy named Eddie and his compatriots as they travel across an alternate history 19th-century Earth on a high-powered zeppelin, visiting various locales and raiding ruins in order to uncover the truth about an ancient civilization, as well as find Eddie's lost father. In order to advance the story, players must visit towns and interact with non-player characters to obtains clues on their next destination, as well as transverse dangerous dungeons and environments in order to find hidden treasures. Taking advantage of the Nintendo DS's dual screens, gameplay is featured on one screen while a map of the player's current location is present on the other, which fills as they travel through new areas. While traveling through the game, the player will randomly encounter enemies as they move through dangerous areas, which must be defeated in battle.
  • Battles in Nostalgia use a turn-based strategy where both characters and enemies acting in an order relative to their "speed" statistic. A Combat Order bar is present in battles that shows which of the player's party members or enemies will act next, with the player selecting a character's command just before their turn. In any given turn, a player may choose to attack an enemy, defend, use an item for beneficial effects, or use special skills unique to each character. In addition to ground battles, a player may also encounter enemies while in their airship, leading to a ship-to-ship combat sequence with unique commands. Players must defeat all of their enemies by attacking them until their hit points are extinguished, which grants each character experience points that go towards gaining levels, thus making them stronger and giving them access to more abilities. The player's party is judged at the end of each battle with a letter grade based on their actions in combat, and is determined by how quickly and flawlessly they have defeated their enemies and may give additional rewards.


6/2/09 Arrival - Claymore: Gingan no Majo DS

Price - $59.99
Release Date: 5/28/2009
UPC: 4571262541038
Genre: Action
Company: Digital Works Entertainment
Version: Japan
-from wiki-
In the fictional world of Claymore, yoma are a species of humanoid monsters, believed by some to be a type of demon, that coexist with humans, feeding on their internal organs. Most are similar in size to humans, though some are noticeably larger and more heavily muscled.

Most have rows of stubby spikes growing from their upper backs, with elongated limbs that end in clawed digits, large fang-filled jaws and pointed ears, giving them a bestial appearance. Yoma have greater strength, speed, and durability compared to humans, being capable of extending their limbs and digits, and are capable of both regenerating after being wounded and shape-shifting to appear completely human.

Taken a step further, they can eat a human's brain to absorb their memories and completely replace them. Yoma are identified by their 'yoki', or life energy, which can be sensed by other yoma and by claymores.

A Claymore video game for the Nintendo DS will be released in Japan on May 28, 2009. The game is titled Claymore: Gingan no Majo and will be released by Digital Works Entertainment. In the game, the player controls Clare by using the touch screen and stylus.

6/1/09 News Update - Kingdom Hearts 358/2 Days DSi Hori Case

Price - $24.99
Release Date:
5/30/2009
UPC: 4961818010864
Genre: Accessory
Company: Square Enix
Version: HDL-246
I just received news that our shipment for the Kingdom Hearts 358/2 DSi case will be restocked 6/2/09 around noon time. Walk-in customers are encouraged to call ahead of time just in case any delays at the local hubs occur. All website back-orders will be shipped tomorrow.



Restock Update - PS3 Madcatz Sticks Street Fighter 4 - In Stock as of 5:07 p.m. PST - 6/1/09

Our Price: $149.99
Release Date: 2/20/2009
UPC: 728658015534
Genre: Joystick
Company: Mad Catz
Version: US
A restocked shipment of tournament edition sticks for the ps3 have just arrived. We were able to buy in larger quantity this time, dropping our price by about $10. As a result, we have lowered the price to the fair amount of $149.99. Walk in patrons will also see the price tag of $149.99, no limit per customer.

-from publisher-

The official Street Fighter IV FightStick Tournament Edition controller for Sony PS3 was designed for fighting game fans to recreate the quality, gameplay and precision found in arcades. Using the exact Sanwa joystick and 30mm buttons found in official Street Fighter IV arcade machines, along with realistic spacing and an eight-button layout, the Street Fighter IV FightStick Tournament Edition brings the true arcade experience right into your home. With separate turbo settings for each button and the best components, prepare yourself for hours of competition, no quarters necessary.
  • Authentic Japanese-style Sanwa Denshi joystick & buttons
  • Premium-quality components with genuine arcade layout
  • Wired Cable - 4 M (13 FT) length
  • Connect to console via USB

6/1/09 - Restock Update - SNES Usb Controller - In Stock Now!

Price - $19.99
Release Date: 5/16/2009
Genre: Accessory
Company: 3rd Party
Version: US
SUPER NINTENDO USB PC CONTROLLER - $19.99
The super 16 bit controller features 8 easy to reach buttons in a controller designed to fit the contour of your hands. More buttons allow for greater game control and even more game play excitement than ever before. You will be able to play emulators with an SNES layout controller!
  • Compatible with Win98/ME/2000/2003/XP/Vista
  • Not Compatible with Vista 64-Bit
  • Plug and Play, no extra drivers needed
  • Cord is approximately 5 ft long
  • The controller is not wireless, there is a cord attached to the top of the controller

Restock Arrival - Xbox 360 Fighter IV FightStick - In Stock 6/2/09

Our Price: $89.99
Release Date: 2/20/2009
UPC: 728658015565
Genre: Fight Stick
Company: Mad Catz
Version: US
-From Publisher-
The official Street Fighter IV FightStick controller for the Microsoft Xbox 360 was designed for fighting game fans to recreate the quality, gameplay and precision found in arcades. Using an arcade-style joystick and 30mm quick connect buttons along with realistic spacing and an eight-button layout, the Street Fighter IV FightStick brings the arcade experience right into your home. With separate turbo settings for each button and great ergonomics, prepare yourself for hours of competition, no quarters necessary.
  • Japanese-style joystick & buttons
  • 8-button layout with additional multi-speed Turbo functionality
  • Genuine arcade layout
  • Licensed artwork featuring your favorite Street Fighter characters
  • Wired Cable - 4 M (13 FT) length
  • Connect to console via USB
  • Compatible with most fighting games including PC games that support Xbox 360 gamepad controllers

Restock Arrival - Xbox 360 Madcatz Street Fighter 4 IV FightPads - Back In Stock - $39.99 Each

From Publisher
The official Street Fighter IV FightPad controller for the Xbox 360 was designed specifically for fighting game fans to put new levels of control and precision in the palms of their hands. Using an enlarged, circular 8-way floating D-Pad and a classic six-button layout, the Street Fighter IV FightPad brings the old school fighting game experience right into your home. With separate turbo settings for each button and great ergonomics, prepare yourself for hours of competition, no quarters necessary.
  • Enlarged circular 8-way floating D-Pad
  • 6-button layout with additional multi-speed Turbo functionality
  • 3-way switch enables D-Pad to also function as left or right analog stick
  • Integrated headset port for use with Xbox LIVE®
  • 9.8 Ft. (3m) Cable connects to console via USB