Monday, June 1, 2009

6/2/09 Arrival - Soma Bringer DS - $49.99

Price - $49.99
Release Date: 2/28/2008
UPC: 4902370516401
Genre: RPG
Company: Nintendo
Version: Japan
-from wiki-
Soma Bringer is a video game software developed by Monolith Soft and published by Nintendo for the Nintendo DS. It was released in Japan on February 28, 2008, while there has been no word as to whether or not that it will be released anywhere else.

  • The player's party consists of three members. Combat is in real time and takes place on the same map as exploration (a similar combat system to Secret of Mana, although magical attacks are also in real-time).
  • Each class has its own limitations on what weapons can be equipped. At the start of the game you will pick one of those weapon specialities to start with, which determines your starting equipment. Each weapon speciality has its own skills that can be learned. They are divided into ranks, and once you reach the required rank in that class, you will be able to learn the skills in that rank for the weapon specialities available to that class. As you level up in the game you will gain AP (Ability Points), and you will use these points to learn and enhance the skills available to you. It only takes 1 point to learn a skill, but the more points you put into a skill, the more effective it is. Each skill has a maximum of 20 levels. The different weapon specialities are One-handed Weapons, Two-handed Weapons, Dual Wielding, Spears, Bows, Guns, Hand-to-hand, Two-handed Polearms, and Staves.
  • Besides gaining AP as you level up, you also gain CP (Character Points), which can be used to increase the character's four base statistics. These base statistics determine the strength of physical and magical attacks, as well as maximum HP/SP, defensive power and so on. The statistics that can be boosted are Strength, Magic, Health and Skillfulness. Stats are maxed at 255, life and SP at 9999, attack speed at 170%, run speed at 180%. Any equipment that has extra stats does not go over 255. You will lose out if you put 255 in that stat and are wearing an item that adds +10 to the stat as an example.

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