Friday, September 4, 2009

New Pre-Order - Dec,2009 - Sanei Super Mario Plush Dolls - Series 2

Sanei is releasing a serious amount of super mario plush dolls this coming December, 2009. In addition to the older plush toys, Sanei is combining a few mario galaxy plush with the new series and releasing a few new ones similar to the popco american plush.

Popco plush is popular, but there is a definite difference in quality between Sanei & Popco. Sanei plush are softer & larger, satisfying a broader spectrum of clientele. Popco plush can be used as simple counter impulse buys.

We'll be bringing these in shortly after the release date.

New Pre-Order - 10/6/09 - Demon's Souls PS3 - US Version - Deluxe / Standard - $59.99/$69.99

Our Price: S-$59.99 / D-$69.99
Release Date: 10/06/2009
UPC: 730865001330 - Deluxe
UPC: 730865001323 - Standard
Genre: Action
Company: Atlus
Version: USA
Standard Edition - Game Only - If we're allocated the 40+ Page Artbook + Soundtrack, we will include it while supplies last
Deluxe Edition - Game & 150+ page strategy guide and collectible outer slipcase

  • Deluxe Edition Includes 150+ page strategy guide and collectible outer slipcase
  • Combining the best features of an action game and RPG, you'll slice, smash, shoot, and cast magic against some of the most horrible, vicious enemies ever encountered
  • Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade and wreak havoc in another's game
  • Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience
  • Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment

New Pre-Order - 11/17/09 - Left 4 Dead 2 (Xbox 360) - $57.99 W/ Free Ship

Our Price: $57.99
Release Date: 11/17/2009
UPC: 14633098778
Genre: Shooter
Company: EA
Version: USA
-from wiki-
Left 4 Dead 2 is an upcoming sequel to Valve Corporation's Left 4 Dead. It will build upon the cooperative first-person shooter gameplay of the original and will be using Valve's proprietary Source engine, the same game engine as Left 4 Dead. The game made its world premiere at E3 2009 with a trailer during the Microsoft press event, and is scheduled for release for Microsoft Windows PC and Xbox 360 on November 17, 2009. The game focuses on four survivors fighting against hordes of zombie-like humans. The survivors must reach safehouses to progress through the level, with the goal of reaching a rescue vehicle at the level's finale.

  • Like its predecessor, Left 4 Dead 2 is primarily a first-person shooter, with some cutscenes presented in the third-person or using pre-rendered movies. The game presents five new campaigns, larger in size than those in the first game. Each will be playable in Co-op, Versus, and Survival mode. There will also be a fourth game mode that has not yet been revealed.
  • In the main Campaign mode, up to four players can play cooperatively during a campaign, each with a number of chapters; the computer controls any survivors that are not being played. In each chapter, the goal is to reach a safehouse location after fighting through hordes of infected mutants, with the ultimate goal of surviving the encounter to be safely rescued. In this mode, the game is guided by the "AI Director", an artificial intelligence engine that monitors the players' performance and alters the scenario to provide more or less challenge for the players as they progress.
  • In Left 4 Dead 2, the AI Director has been improved to encourage more participation by players, forcing players through difficult gauntlets to reach the extraction point, and the ability to alter elements of the level such as placement of walls, lighting, or weather conditions. The AI Director will also be improved to reward players for taking longer or more difficult paths through each episode by providing more useful equipment, such as incendiary ammo, along these riskier paths, and even alter elements of the levels to create varied paths based on the choice of these paths.
  • Players will have access to more and improved weapons, including new melee weapons such as a frying pan, an axe, baseball bat, cricket bat, chainsaw, and katana and new projectile weapons such as scoped assault rifles and silenced submachine guns, in addition to new ammo types such as explosive rounds and incendiary rounds.
  • While the players will mostly encounter common infected, there are "special infected" that possess unique abilities that require unique tactics to defeat or avoid. In addition to those introduced in the first game, Left 4 Dead 2 includes the Charger, a larger infected with a malformed torso and arm that can move fast but with low health and can bash survivors out of the way, leaving the last player helpless. There is also the Spitter, which spews a ball of mutated phlegm which covers an area of ground and eats away at survivor's health for every second they are in it. The Spitter was introduced to hinder players who "camp" in the same spot for too long.
  • Existing specials will also be adjusted; for example, the Witch, fixed to a single spot in Left 4 Dead, will be able to roam during daytime levels, a feature referred to by Valve as the "Wandering Witch".
  • One more Special Infected has been confirmed. It is called " The Jockey" and jumps onto the back of survivors and damages them while controlling them. The Jockey is meant to lead the survivors into traps laid by the other infected. He has not been seen, but has been confirmed to be much shorter than the average infected.
  • Left 4 Dead 2 will also feature "uncommon common" infected, which will be common infected having special characteristics related to certain levels and areas of the game, as the "mudmen", or "mudders", in the Swamp fever campaign, or the "Hazmat" infected in the Parish campaign, the riot infected who have bullet proof kevlar in the parish, or Clowns in the Dark Carnival Campaign who call over other infected .
  • On September 1st, 2009, Destructoid announced a new Special Infected, known as the Jockey, a smaller zombie who jumps on the backs of Survivors and attacks them from behind. In versus mode, the Jockey will be able to control the movements of the survivor, being able to guide them into possible ambushes by other infected.

CODMW Update - Modern Warfare Prestige Edition Update - PS3 / 360 - Allocated

Hey folks, I know many of you have been asking us about the CODMW prestige edition. It's in really high demand and we're working hard to secure more batches.

If the past is any indication, these will be on ebay for $200+ weeks beforehand with gamestop pre-order slips taped onto the green portions of the box.

But in any case, we'll try our best to keep the price at $149.99. If our vendors decide to increase prices because of the demand, we'll confirm with customers to see if they're okay with the new price, and if they are, we'll bring them in at the new price (not sure how much it will be), but otherwise, if the price goes beyond $149.99, we won't stock any.

New Pre-Order - 11/10/09 - Call of Duty: Modern Warfare 2 Hardened Edition - 360 / PS3 - $79.99/ea

Our Price: $79.99
Release Date: 11/10/2009
UPC: 00047875837614 - 360
UPC: 00047875837591 - PS3
Genre: Shooter
Company: Activision
Version: USA
-from publisher-
  • Features Modern Warfare 2 full game
  • Includes premium, special-edition Steelbook case with custom artwork by Infinity Ward
  • Hardbound art book "Behind the Lines", deigned by artists at Infinity Ward, featuring the art of Modern Warfare 2
  • Call of Duty Classic full downloadable game - for the first time ever, play the original classic Call of Duty game on consoles
  • Relive the original Call of Duty experience in HD

New Pre-Order - 11/10/09 - Call of Duty: Modern Warfare 2 (Standard Edition) - PS3 / 360 - $59.99/ea

Our Price: $59.99/ea
Release Date: 11/10/2009
UPC: 00047875837478 - PS3
UPC: 00047875837492 - 360
Genre: Shooter
Version: USA
-from wiki-
Modern Warfare 2 (packaged as Call of Duty: Modern Warfare 2) is an upcoming first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009, the game is due for worldwide release on November 10, 2009. It is the sixth installment of the Call of Duty series, and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline.

Modern Warfare 2 will be released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare, a port of Call of Duty 4 designed for the Wii console. In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost. The developer has stated that the game's proprietary IW 4.0 game engine is an improvement over the engine used in its previous game.

  • In response to questions about the length of the single-player campaign, Infinity Ward CCO Jason West stated that Modern Warfare 2 would not be longer than the 6-10 hour-long campaign of Call of Duty 4. Mission settings in the game will include Russia, a military base in Kazakhstan, a desert area in Afghanistan, and Rio de Janeiro, Brazil. New features include the ability to dual wield handguns.
  • Modern Warfare 2 will feature a cooperative mode entitled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4.These missions will take place in a variety of locations from the campaign mode, but are related to story of the campaign itself. Special Ops supports cooperative play for up to two players, and can be played alone, in split-screen locally with another player, or online with another player. It includes such scenarios as a snowmobile race, a battle alongside U.S. Navy SEALs, and fending off a wave of 50 enemies at once.
  • Special Ops is divided into separate groups of missions with changeable difficulty levels. The third group, "Charlie", includes the mission "Breach and Clear", where the objective is to just make it to the end of the level. At the beginning of a mission, players select what weapon to use from several scattered around a room before the actual mission commences.
  • Once a choice has been made, a nearby wall is breached and the mission begins. At the end of each mission, a statistics screen displays how long the player took to complete the level and how many kills were scored. Successfully completing a mission earns the player stars, with missions completed on Veteran difficulty rewarding up to three stars. These stars can be used to unlock further missions in the mode.