Monday, November 16, 2009

In Stock 11/17/2009 - Left 4 Dead 2 (Xbox 360) - $57.99

Our Price: $57.99 SHIPS 11/17/09
Release Date: 11/17/2009
UPC: 14633098778
Genre: Shooter
Company: EA
Version: USA

Left 4 Dead 2 is an upcoming sequel to Valve Corporation's Left 4 Dead. It will build upon the cooperative first-person shooter gameplay of the original and will be using Valve's proprietary Source engine, the same game engine as Left 4 Dead. The game made its world premiere at E3 2009 with a trailer during the Microsoft press event, and is scheduled for release for Microsoft Windows PC and Xbox 360 on November 17, 2009. The game focuses on four survivors fighting against hordes of zombie-like humans. The survivors must reach safehouses to progress through the level, with the goal of reaching a rescue vehicle at the level's finale.

Features
  • Like its predecessor, Left 4 Dead 2 is primarily a first-person shooter, with some cutscenes presented in the third-person or using pre-rendered movies. The game presents five new campaigns, larger in size than those in the first game. Each will be playable in Co-op, Versus, and Survival mode. There will also be a fourth game mode that has not yet been revealed.
  • In the main Campaign mode, up to four players can play cooperatively during a campaign, each with a number of chapters; the computer controls any survivors that are not being played. In each chapter, the goal is to reach a safehouse location after fighting through hordes of infected mutants, with the ultimate goal of surviving the encounter to be safely rescued. In this mode, the game is guided by the "AI Director", an artificial intelligence engine that monitors the players' performance and alters the scenario to provide more or less challenge for the players as they progress.
  • In Left 4 Dead 2, the AI Director has been improved to encourage more participation by players, forcing players through difficult gauntlets to reach the extraction point, and the ability to alter elements of the level such as placement of walls, lighting, or weather conditions. The AI Director will also be improved to reward players for taking longer or more difficult paths through each episode by providing more useful equipment, such as incendiary ammo, along these riskier paths, and even alter elements of the levels to create varied paths based on the choice of these paths.
  • Players will have access to more and improved weapons, including new melee weapons such as a frying pan, an axe, baseball bat, cricket bat, chainsaw, and katana and new projectile weapons such as scoped assault rifles and silenced submachine guns, in addition to new ammo types such as explosive rounds and incendiary rounds.
  • While the players will mostly encounter common infected, there are "special infected" that possess unique abilities that require unique tactics to defeat or avoid. In addition to those introduced in the first game, Left 4 Dead 2 includes the Charger, a larger infected with a malformed torso and arm that can move fast but with low health and can bash survivors out of the way, leaving the last player helpless. There is also the Spitter, which spews a ball of mutated phlegm which covers an area of ground and eats away at survivor's health for every second they are in it. The Spitter was introduced to hinder players who "camp" in the same spot for too long.
  • Existing specials will also be adjusted; for example, the Witch, fixed to a single spot in Left 4 Dead, will be able to roam during daytime levels, a feature referred to by Valve as the "Wandering Witch".
  • One more Special Infected has been confirmed. It is called " The Jockey" and jumps onto the back of survivors and damages them while controlling them. The Jockey is meant to lead the survivors into traps laid by the other infected. He has not been seen, but has been confirmed to be much shorter than the average infected.
  • Left 4 Dead 2 will also feature "uncommon common" infected, which will be common infected having special characteristics related to certain levels and areas of the game, as the "mudmen", or "mudders", in the Swamp fever campaign, or the "Hazmat" infected in the Parish campaign, the riot infected who have bullet proof kevlar in the parish, or Clowns in the Dark Carnival Campaign who call over other infected .
  • On September 1st, 2009, Destructoid announced a new Special Infected, known as the Jockey, a smaller zombie who jumps on the backs of Survivors and attacks them from behind. In versus mode, the Jockey will be able to control the movements of the survivor, being able to guide them into possible ambushes by other infected.

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