Saturday, April 11, 2009

Pre-Order Update - PSP Dissidia Final Fantasy US Version - 8/30/09

Price - $39.99
Release Date:
8/30/2009
UPC: 662248909028
Genre: Fighting
Company: Square Enix
Version: US
No need to pre-order extremely early, we're pre-ordering massive amounts of this title, we won't sell out. From Publisher:
  • Legacy: Experience the high-quality world and gameplay mechanics of FINAL FANTASY presented in an action-packed environment where players can glide through the air and dash along walls.
  • All-new battle system: Action-based battle system combines all-out brawling alongside RPG-based character development in an original system developed by the creators of the KINGDOM HEARTS series
  • Ultimate cast of characters: Fan-favorite heroes and villains from the entire FINAL FANTASY series come together in one game for the first time in a remarkable new tale with fully-voiced CG movies and real-time events
  • Fantasy match: Players select their favorite FINAL FANTASY characters, sided with either Cosmos or Chaos, to set the stage for their fantasy match
  • Series staple battle features: Players can experience gameplay faithful to the originals through memorable battle features such as "Limit Break" and "Overdrive", & can enjoy the ability to summon Aeons and options such as the "command battle" system.
  • Dissidia: Final Fantasy's genre has been described as "dramatic progressive action" and its graphics are in three dimensions. It has wireless one-on-one multiplayer and fights revolving around the use of individual special skills of characters to do damage to opponents. Players can also customize their characters with equipment.
  • Character movement is fully functional within the three-dimensional field map. Characters are able to perform special maneuvers using the environment, similar to the Reaction Command feature of Kingdom Hearts II. Traps with a variety of ill effects can be found throughout the arena.
  • Similar to many fighting games, the aim is for the player to reduce their opponent’s HP to zero. A character's offensive (and, to a lesser extent, defensive) power is shown in numerical form called BP or "Brave Points". Both characters start out with a set amount of BP, and each must steal BP from their opponent by attacking them with the basic "BP attack" to add it to their own total and gain the upper hand. Players can then use the "HP attack" to cause direct damage to their opponent; HP damage is equal to the player's current amount of Brave. However, once an HP attack is used, the character's own BP is reduced to 0 and then slowly recovers to its starting amount. A character whose BP total has been depleted (past 0 BP and into the negatives) is forced into "Break mode", where, aside from not being able to cause HP or BP damage, all attacks made against them cause critical damage, and the opponent gets all of the BP in the "Brave Pool" (A number that can be seen at the bottom of the screen) massively boosting their BP amount.
  • One main feature of the combat system is the "EX Gauge", which can be filled in a variety of ways, such as inflicting damage on opponents, taking damage from opponents, and obtaining items scattered around the field of play. Once the EX Gauge is filled, the character can enter their "EX Mode", significantly increasing their power and enabling new attacks, including the "EX Burst", an unavoidable special attack similar to the Limit Break mechanic seen in many games in the series.

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