An international version of the game was released in Japan as "Final Fantasy X International" in January 2002, and in PAL territories under its original title. It features content not available in the original NTSC releases, including battles with "dark" versions of the game's aeons and an airship fight with the superboss "Penance". The Japanese release of Final Fantasy X International also includes "Eternal Calm", a 14 minute video clip bridging the story of Final Fantasy X with that of its sequel, Final Fantasy X-2.
Features
Supports English voice, Japanese subtitles (game can be set to fully English mode)
An international version of the game was released in Japan as "Final Fantasy X International" in January 2002, and in PAL territories under its original title. It features content not available in the original NTSC releases, including battles with "dark" versions of the game's aeons and an airship fight with the superboss "Penance". The Japanese release of Final Fantasy X International also includes "Eternal Calm", a 14 minute video clip bridging the story of Final Fantasy X with that of its sequel, Final Fantasy X-2.
Features
Supports English voice, Japanese subtitles (game can be set to fully English mode)
Release Date: 7/22/2010 UPC: 4535506301222 Genre: RPG Company: Marvelous Entertainment Version: Japan
Fate/Extra is a Japanese Dungeon Role Playing Game created by Type-Moon and Image Epoch and published by Marvelous Entertainment. The game is an Alternate Remake of the visual novel Fate/Stay Night and part of Marvelous Entertainment's TYPE-MOON×RPG PROJECT.
The Limited Edition comes in a special illustrated box, a figma figure of Saber, a soundtrack and a visual book.
Box Contents
1 x Fate/Extra Game
1 x Special Illustrated Box
1 x Figma Saber Figure
1 x Soundtrack
1 x Visual Book
Features
Fate/Extra is a Japanese Dungeon Role Playing Game created by Type-Moon and Image Epoch and published by Marvelous Entertainment. The game is an Alternate Remake of the visual novel Fate/Stay Night and it will be released on July 22, 2010.
The whole game is an alternate remake of the visual novel but goes deeper in inclusion of characters from Fate/hollow ataraxia and Fate/Zero. The story is alternately changed so it can incorporate newer themes in the games as well as revisiting the old events present in the visual novel version.
Apart from all the series, this is the first Fate game to have no involvement of Shirō Emiya nor he appears in the game.
Fate/Extra's gameplay can be a bit similar to the Persona series as it incorporates dungeon crawling, special attacks and the High-School Theme in both games. Although the player starts by choosing either a unnamed male or female characters, as well as their servants: Saber, Archer and Caster.
Exploring is done in the school and inside a virtual place called Serial Phantasm or SE.RA.PH Which can be accessed using the Moon Cell. In the SE.RA.PH, monsters were abundant in the place and the battle takes place when the player encounters one of them.
Apart from the main Fate characters, several newer ones were introduced in the game and also plays a role in the story.
In the first trailer, ALI PROJECT performed the official theme song of the game titled Ranse Eroica
Release Date: 10/25/2007 UPC: 4948872193290 Genre: Fighting Company: Sony Version: Japan
Bleach Blade Battlers is a fighting game based on the popular Japanese manga series. The game supports up to four players onscreen at once; characters include Ichigo Kurosaki, Rukia Kuchiki, Orihime Inoue, Yasutora Sado, Uryu Ishida and others.
Release Date: 9/17/2009 UPC: 4582224497065 Genre: RPG Company: Bandai Namco Games Version: Japan - Region Free - BLJS-10053
Tales of Vesperia will be ported to the PlayStation 3 in September 17, 2009 with additional content as well as a different logo. A PlayStation 3 port has been long rumoured and was finally leaked from the April issue of Shōnen Jump and was officially announced at a Tales Press conference by Namco Bandai on April 6, 2009. It is the second to be released in the Tales Line-Up of 2009, after Tales of VS, an escort title for the PSP, and before Tales of Graces, the new Mothership Title for the Wii. No Western release date has been announced. Tales of Vesperia PS3 demo was released July 13, 2009 in the Japan PSN store. A user named Kouli found data in the PS3 Demo that had already been translated into English, though it differs from the dual-language data found in the XBOX360 demo.
Features
Tales of Vesperia uses an improved and evolved version of Tales of the Abyss's battle system, called the "Evolved Flex-Range Linear Motion Battle System" (EFR-LMBS). As with previous Tales games, characters can move freely around the battlefield to combat their enemies in real-time.
An added aspect to the game's world is the "Encounter Linking" system. If multiple groups of roaming enemies are in close proximity when a battle starts, the ensuing battle will contain all the enemies. Also returning from previous Tales games are "surprise encounters." Like in Tales of the Abyss, a surprise encounter rearranges the active party when taken into battle. Tales of Vesperia also makes use of "Secret Missions," special tasks or challenges that can be completed during boss fights for certain rewards.
Returning from Tales of Symphonia and Tales of the Abyss is the "Over Limit". As in Tales of the Abyss, it is marked by a visible gauge, but it comes in the form of a single bar that can be used by up to four party members at once, or used by a single character up to four levels to give more powerful effects. "Burst Artes", another new feature, are powerful attacks performed while in Over Limit mode and after using an arcane arte or a spell change. Depending on the Over Limit level, its duration increases, allowing players to add in more combos. As with previous Tales games, characters are able to pull off powerful Mystic Artes. Characters can also perform "Fatal Strikes", attacks capable of defeating enemies with one strike after a certain gauge is depleted. These attacks can also be chained for a higher score.
Tales of Vesperia introduces a new skill system to the series. They are found and used through equipment. Through fighting battles, characters gain Learning Points, which are assigned to all currently unlearned skills. When enough Learning Points are acquired, that character learns the skills. Learned skills can be equipped on a character without having the associated weapon equipped, but then they use up a certain number of Skill Points (SP), which are gained through leveling up. Through skills, characters are also capable of "Altered Artes," artes or spells that are created when a certain skill is equipped and a certain arte is used. Through using an Altered Arte enough times, the character learns that arte or spell and is capable of using it without having the skill equipped.
The game does not contain online multiplayer or competitive battles, but it does contain online leaderboards for things such as highest combo and minigame scores. The game also has downloadable content for items that are difficult to acquire in-game.
Release Date: 10/01/2009 UPC: 898455672220 Genre: Accessory Company: 3rd Party Version: US
The super 8 bit controller features 2 easy to reach buttons in a controller designed to recreate the feel of the Original NES controller. You will be able to play emulators with an NES layout controller! 3rd Party, Not original.
Features
Compatible with Win98/ME/2000/2003/XP
Not Compatible with Vista 64-Bit
USB game controller perfectly recreates the original NES version
Connects with USB
No drivers required
Great for MAME or other Emulators
The controller is not wireless, there is a cord attached to the top of the controller
The controller for the Nintendo 64 was designed to be held in several different positions. It was designed around Super Mario 64. It could be held by the two outer grips, allowing use of the digital D-pad, right-hand face buttons and the "L" and "R" shoulder buttons (but not the "Z" trigger or analog stick). It could be also held by the center and right-hand grip, allowing the use of the single control stick, the right hand-buttons, the "R" shoulder button, and the "Z" trigger on the rear (but not the "L" shoulder button or D-pad).
More often than not the analog stick was used in games while in some, both the control stick and directional pad could be interchangeable (ex: Mortal Kombat Trilogy). Very few games used the directional pad exclusively; two examples are the 3D puzzle game Tetrisphere and the side-scrolling platformer Kirby 64: The Crystal Shards.
Features
9 FUNCTION BUTTONS
SLOW MOTION FUNCTION
INDIVIDUALLY ADJUSTABLE PERMANENT-FIRE BUTTON
MEMORY CARD SLOT
PRECISE 3D-ANALOG STICK
ERGONOMICALLY ADJUSTABLE HANDLE
CABLE LENGTH: APPROX 6 FT
QUALITY 3RD PARTY N64 CONTROLLER, NOT OFFICIALLY MADE BY NINTENDO
Our Price: $69.99 Release Date: 7/22/2010 UPC: 4535506301215 Genre: RPG Company: Marvelous Entertainment Version: Japan
Fate/Extra is a Japanese Dungeon Role Playing Game created by Type-Moon and Image Epoch and published by Marvelous Entertainment. The game is an Alternate Remake of the visual novel Fate/Stay Night and it will be released on July 22, 2010.
See more of your favourite characters such as Saber and Tohsaka Rin in Fate Extra, an RPG which allows you to fight the magical battles your way.
You are one of the seven chosen masters. Wake your servant and battle the other six for the holy grail. Although this installment follows the storyline of the original PC game, with all the brand new gaming elements, this PSP game is not a mere port.
You can choose the gender of your player character, Saber gets a new filmy red dress. All characters are re-designed with prettier hair and eyes.
The Limited Edition comes in a special illustrated box, a figma figure of Saber, a soundtrack and a visual book.
Features
Fate/Extra is a Japanese Dungeon Role Playing Game created by Type-Moon and Image Epoch and published by Marvelous Entertainment. The game is an Alternate Remake of the visual novel Fate/Stay Night and it will be released on July 22, 2010.
The whole game is an alternate remake of the visual novel but goes deeper in inclusion of characters from Fate/hollow ataraxia and Fate/Zero. The story is alternately changed so it can incorporate newer themes in the games as well as revisiting the old events present in the visual novel version.
Apart from all the series, this is the first Fate game to have no involvement of Shirō Emiya nor he appears in the game.
Fate/Extra's gameplay can be a bit similar to the Persona series as it incorporates dungeon crawling, special attacks and the High-School Theme in both games. Although the player starts by choosing either a unnamed male or female characters, as well as their servants: Saber, Archer and Caster.
Exploring is done in the school and inside a virtual place called Serial Phantasm or SE.RA.PH Which can be accessed using the Moon Cell. In the SE.RA.PH, monsters were abundant in the place and the battle takes place when the player encounters one of them.
Apart from the main Fate characters, several newer ones were introduced in the game and also plays a role in the story.
In the first trailer, ALI PROJECT performed the official theme song of the game titled Ranse Eroica