Release Date: 12/11/2008
UPC: 4582224496938
Genre: Music
Company: Namco Bandai Games
Version: Japan
I've received numerous requests concerning Taiko No Tatsujin for Wii. I will be dropping the price to about $100-$110 as soon as I calculate out my container costs. It's due to arrive in a few weeks and after clearing customs, assuming no more delays, I will drop the price on the website to somewhere between that range. I have some real serious info here for you guys from wikipedia, the ultimate source of action:
Taiko no Tatsujin Wii is a rhythm video game developed and published by Namco for the Wii console in 2008, and it was released only in Japan. Like other Taiko games, the player plays the notes of a chosen song's drum part as they are displayed on the screen. The taiko drums can be played using the TataCon, the Wii Remote or the Classic Controller.
The Wii version introduces a "Challenge Mode" that unlocks songs through daily play. The Wii version also includes extra settings that outpaces its Playstation 2 console predecessor, such as drum sensitivity and controller button path setups.
- Up to 2 people can play together using 2-Player or WiFi play. Special items are available in multiplayer mode. Attack items include water ballons, takoyaki, bombs and music jammer. Other items include autoplay and score multipliers. A note is added to this mode which is called the "Secret note". Hit the taiko to hit the note.
- Taiko no Tatsujin Wii features three level of difficulty first. It has four difficulty levels much later. The song and tempo remains the same. However, the number of notes and their variation (the distance between notes, what kind of notes used) differs between the difficulties. Also, there is a general difficulty indicator for each song, represented by stars beside the song's name
- The game comes with a Taiko controller with two plastic drumsticks. The Wiimote is connected to it.
- Like most Wii games, you have to choose a Mii to make a slot but you can only put up to 6 slots.
- Taiko no Tatsujin Wii features three level of difficulty first. It has four difficulty levels much later. The song and tempo remains the same. However, the number of notes and their variation (the distance between notes, what kind of notes used) differs between the difficulties. Also, there is a general difficulty indicator for each song, represented by stars beside the song's name
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1. Kantan (Easy)
Represented as sakura flowers. You may want to start with this difficulty if you never played the Taiko series before.
2. Futsuu (Normal)
Represented as bamboo shoots. A few more notes are added, bit same as the easy difficulty.
3. Muzukashii (Hard)
Represented as a bonsai. More notes are added.
4. Oni (Demonic) (unlockable)
Represented as a demon. Get 32 crowns in hard to unlock.
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