As any of you who have read my previous posts, I'm not scared to embarrass myself in front of my gaming brethren. That being the case, I feel no shame in telling you I am terrible at Street Fighter. And I mean really bad. So when I saw that Super Street Fighter II Turbo HD Remix (Could that be longer?) was being shown at Capcom's Digital Day I was reticent to try it out. Not only that, but the line for it was huge and I could tell that I would have had my ass handed to me in front of my peers in a matter of minutes. So to save myself from that mortification I decided just to stand back and watch.
I think at this point everyone knows how Street Fighter works, so I'll stick to talking about the HD graphics which were all redrawn by the folks at Udon (artists of the US Street Fighter comic). The new sprites looked amazing and almost even more impressive were the backgrounds. Perfect lines, no jaggies, sharp and colorful. They looked simply spectacular.
The particular stage I saw was the one with the people jumping up and down and cheering on the back of a boat. It not only looked great but a fellow journalist and I got a kick out of the fact that even though the art itself had sharpened up, the animations were still olde school rudimentary with each jumping background character only having three or four positions making up their animations. It was a nice nod to the original game while still improving its look. Very retro modern.
The graphics will support a widescreen mode, but there will also be a 4:3 mode for purists who can also revert characters to the original 2D sprites for the full "original" experience. Players will also be able to choose from the original game music or newly remixed versions.
As far as gameplay goes, online versus play will be available along with in-game voice chat, matchmaking, and worldwide rankings. A "Quarter Match" mode has been added which will allow two competitors and up to four spectators to use virtual quarters to buy into two player matches.
There will also be an optional "Rebalanced" mode which makes changes across the board to many characters. The changes were implemented in response to testing by the world's top ranked Street Fighter players. Most of the differences involve a lot of character fine tuning to some of your favorite (and not so favorite) fighters. Balrog, Cammy, Blanka, Ken, T. Hawk and Ryu will all be receiving "character balancing." There is much minutia in the changes that many of the more hardcore SF fans will certainly be interested in. So if this describes you, you will probably want to check out this series of articles by SF tournament player and the new game's design and gameplay overseer, David Sirlin.
All will be revealed when the game hits XBLA and PSN later this year. But for those of you that can't wait that long, the purchase of Wolf of the Battlefield: Commando 3 will come with an entry into the Super Street Fighter II Turbo HD Remix beta test.
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