Saturday, April 25, 2009

X-Men Origins Wolverine - Can't Even Put It On The Website Right Now

I'm going to take it for the team right now and say that this game will not sell past the street date. As bad as it is, movie games haven't sold stellar numbers. Mass distributors and retailers will be pushing this game to the limit next week.

I'm not going to list the game on the website until the price drops to $14.99, because it's too much of a hassle to list it at $59.99, then change it, and then get a bad wrap for price gouging because we forgot to change the price.

Activision is the only one that will profit from this game, you definitely don't want to get stuck with a few thousand copies of this game at your store, could be savagely deadly.

Stock Update - Final Fantasy VIII (8) PSX - Takin' It Back

Price - $14.99 (Greatest Hits Version | Green Stripe down the left side)
Release Date:
9/9/1999
UPC: 66224899904
Genre: Role Playing
Company: Square Electronic Arts
Version: US
-from publisher-
The eighth installment in this classic series is also one of the most wanted games of the year, Final Fantasy VIII will surpass its best-selling predecessor in every way. The graphics are more detailed and realistic with breathtaking game play visuals and fluid, motion captured cinemas never before seen in any other type of game.
  • Features am epic storyline and a massive new world to explore spanning four game CDs.

  • "Draw" magic system allows players to take magic spells from ememies to use against them.

  • All enemies can be attacked with beautifully animated "Guardian Forces".

  • The new "Junction System" allows players to customize the strenghts of their characters.

  • Dozens of hours of gameplay plus numerous side quests and mini-games.

  • Dynamic characters, monsters and settings created by Final Fantasy astist Tetsuya Nomura

Stock Update - N64 Retro64 Controllers Now Available - 7 Colors

Price - $19.99 for a set of 2

It's about that time to replace that old worn controller! Or if you're just in need of an extra stick, these will be the perfect replacement. We tested the controllers and they're built ground up from seriously quality parts.
  • 9 FUNCTION BUTTONS
  • SLOW MOTION FUNCTION
  • INDIVIDUALLY ADJUSTABLE PERMANENT-FIRE BUTTON
  • MEMORY CARD SLOT
  • PRECISE 3D-ANALOG STICK
  • ERGONOMICALLY ADJUSTABLE HANDLE
  • CABLE LENGTH: APPROX 6 FT
  • QUALITY 3RD PARTY N64 CONTROLLER, NOT OFFICIALLY MADE BY NINTENDO

Weekly Recap - April 09 - Week 4

A very quick week has gone by once again. Nothing too crazy this week, except for Death Smiles 360. The limited editions garnered much demand. We speculate that supply will be short the next few weeks as many of our suppliers have informed us once again that the limited edition death smiles will only be available through retail outlets.

We finally had a chance to watch the final fantasy 7 advent children blu-ray last night, followed by the two previews of Final Fantasy Agito and Versus 13. I was surprised, after selling out for weeks on end, the graphics are amazing. I watched street fighter 4 monster Andy play the demo, and the introduction to the game looks stunningly real-life.

Honestly, I'm surprised that the blu-ray plus demo is only selling for $69.99. After watching the extended version of the omni-slash against sephiroth, you'd expect the blu-ray to gain some value, but afterall, we must be competitive. The only downside is not having japanese language with english subtitles, because as we all know, japanese voices for anime always sound much crazier.

Friday, April 24, 2009

Price Drop - DSi's Down to Normal Price - $169.99 - 4/24/09

Bam, it's finally time to start selling DSi's at normal price! The DSi has received tremendous success as of late. Honestly, DSi ware is a genius idea. We'll see where it goes the next year or so.

One thing about DSi's is this, pre-book wholesale price was upwards of $190, and it slowly declined by $5 every week or so. Even though we're selling them at retail price, gamestop and other retailers probably only make $5 per unit. If you really take a look at the pot odds, it's not much, investing $165 to make $5.

But it's okay, we have hope in bad-pot-odd-hardware-items and hope that like any other electronics store, you'll come in and purchase something else while you're at it.

Pre-Order Update - Dragon Quest Smile Slime Monster Plush Dolls

Dragon Quest Smile Slime Monster Plush Doll: Momon Dragon Quest Smile Slime Monster Plush Doll: Purisunyan Dragon Quest Smile Slime Monster Plush Doll: Mimic Dragon Quest Smile Slime Monster Plush Doll: Doraki Dragon Quest Smile Slime Monster Plush Doll: Odoru Houseki
Dragon Quest Smile Slime Monster Plush Doll: Momon - $29.99
Dragon Quest Smile Slime Monster Plush Doll: Mimic - $29.99
Dragon Quest Smile Slime Monster Plush Doll: Purisunyan - $29.99
Dragon Quest Smile Slime Monster Plush Doll: Doraki - $29.99
Dragon Quest Smile Slime Monster Plush Doll: Odoru Houseki - $29.99
Release Date - Mid July
PreOrders - Open

-a little bit of fun history about dragon quest-

In 1982, Enix sponsored a national video game programming contest, which brought much of the Dragon Quest team together, including Yūji Horii. The prize of the competition was a trip to the United States, and a visit to AppleFest '83 in San Francisco, where Horii discovered Wizardry. Koichi Nakamura and Yukinobu Chida, two other winners of the contest, along with Horii, released The Portopia Serial Murder Case for the Famicom for Enix. Sugiyama, already famous for jingles and pop songs, impressed with the group's work, sent a postcard to Enix, commenting on the software. In response, Enix asked him to write music for some of its games. The group then decided to make a console role-playing game, using a combination of Wizardry and Ultima. Dragon Ball creator Akira Toriyama, who knew Horii through the manga magazine Shonen Jump, was commissioned to illustrate the characters and monsters to separate the game from other RPGs of the time and the Dragon Quest "team" was born.

Dragon Quest was created by Yūji Horii, who has been the scenario director since. The series monster and character designs, as well as box art, are done by famed Dragon Ball manga artist, Akira Toriyama. All of the music for the Dragon Quest series has been composed by Koichi Sugiyama. Dragon Quest games have been developed by Chunsoft, Heartbeat, Artepiazza, and starting with Dragon Quest VIII, Level-5. Horii's own company, Armor Project, is in charge of the Dragon Quest games, which were published by Enix and now Square Enix. While Toriyama is the series' character designer, the primary designs are first conceived by Horii, before being handed to Toriyama to re-draw under Horii's supervision. When Horii first created Dragon Quest, most people doubted that a fantasy series with swords and dungeons instead of science fiction would become popular in Japan; but the series has become a phenomenon there.

Dragon Quest is not nearly as successful outside Japan, having been eclipsed by Final Fantasy and other RPG series. Because of Enix America Corporation's closure in the mid 1990's, Dragon Quest V and Dragon Quest VI were never officially released in North America. In Europe, none of the games have seen release prior to the spin-off Dragon Warrior Monsters then Dragon Quest VIII: Journey of the Cursed King. With the merger of Square with Enix in 2003, the number of places that Dragon Quest games are released has greatly increased. In May 2008, Square Enix announced localizations of the Nintendo DS remakes of Dragon Quest IV, V, and VI, known collectively as the Zenithia trilogy, for North America and the PAL region. With this announcement, all the main games in the Dragon Quest series will now have seen release outside Japan at least once.

The ninth installment is due to be released in Japan for Nintendo DS in July 2009. North American and European and other PAL region releases are suspected to follow. The tenth installment of the main series is currently in development for the Wii.

Thursday, April 23, 2009

We're Now On Twitter! Come Follow Us!

I know many people, including President Obama are on Twitter, which means that we should be on twitter as well. Why? We're teaming up with friendfeed to publish our feeds on twitter whenever we post, giving every twitter follower insta-updates on everything that is happening at JVG. I usually post 3-4 times a day on average and we'd love to share what's going on and what's comin' with our fellow tweets.

Following us is simple, if you already have a twitter account, simply click on the twitter graphic above and click on follow next to our name,that's it! After that, you can have our blog posts delivered to your phone right when we post! Done deal.